package network.networkManager.server;

import java.io.IOException;

import network.networkManager.NetworkManager;
import util.ConsoleMonitor;

/**
 * defines the game server
 * @author jack
 *
 */
public class Server extends NetworkManager
{
	public Server() throws IOException
	{
		super(NetworkManager.serverPort);
	}
	public static void main(String[] args)
	{
		try
		{
			new ConsoleMonitor();
			new Server();
		}
		catch(IOException e){}
	}
}
